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  <title>三维地图 | Mars3D | 三维地图 | 火星科技 | 合肥火星科技有限公司</title>


  <!--第三方lib-->
  <script type="text/javascript" src="../lib/include-lib.js" libpath="../lib/"
    include="jquery,jquery.range,font-awesome,bootstrap,bootstrap-checkbox,layer,haoutil,turf,mars3d"></script>

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  <!--加载前进行操作提示，优化用户体验-->
  <div id="mask" class="signmask" onclick="removeMask()"></div>

  <div id="mars3dContainer" class="mars3d-container"></div>


  <script src="./js/common.js"></script>
  <script type="text/javascript">
    'use script' //开发环境建议开启严格模式

    var map
    var material

    function initMap(options) {
      //合并属性参数，可覆盖config.json中的对应配置
      var mapOptions = mars3d.Util.merge(options, {
        scene: {
          center: {
            y: 29.792193,
            x: 121.48008,
            z: 122.23,
            heading: 198,
            pitch: -53.6,
            roll: 0,
          },
        },
      })

      //创建三维地球场景
      map = new mars3d.Map('mars3dContainer', mapOptions)

      //加个模型
      var tiles3dLayer = new mars3d.layer.TilesetLayer({
        name: '整体模型',
        url: 'http://data.marsgis.cn/3dtiles/max-fsdzm/tileset.json',
        position: { alt: 11.3 },
        maximumScreenSpaceError: 1,
        maximumMemoryUsage: 1024,
      })
      map.addLayer(tiles3dLayer)

      //创建矢量数据图层
      var graphicLayer = new mars3d.layer.GraphicLayer({
        hasEdit: true,
      })
      map.addLayer(graphicLayer)

      //加一些演示数据
      addGraphic_01(graphicLayer)
      addGraphic_02(graphicLayer)
      addGraphic_03(graphicLayer)
      addGraphic_04(graphicLayer)
    }

    //  wall文字  primitive方式添加
    function addGraphic_01(graphicLayer) {
      var primitive = new mars3d.graphic.WallPrimitive({
        positions: [
          [121.479914, 29.791249, 18],
          [121.479694, 29.791303, 18],
        ],
        style: {
          diffHeight: 5,
          material: mars3d.MaterialUtil.createMaterial(mars3d.MaterialType.Text, {
            text: '水利闸门',
            font: '60px 楷体',
            fill: true,
            fillColor: Cesium.Color.WHITE,
            backgroundColor: new Cesium.Color(0.0, 0.0, 0.0, 0.5),
            textBaseline: 'middle',
            padding: 10,
          }),
        },
      })
      graphicLayer.addGraphic(primitive)
    }

    //  wall文字  primitive方式添加
    function addGraphic_02(graphicLayer) {
      var primitive = new mars3d.graphic.WallPrimitive({
        positions: [
          [121.479343, 29.791419, 25],
          [121.479197, 29.791474, 25],
        ],
        style: {
          diffHeight: 5,
          material: mars3d.MaterialUtil.createMaterial(mars3d.MaterialType.Text, {
            text: '火星科技',
            font: '60px 楷体',
            fill: true,
            fillColor: Cesium.Color.YELLOW,
            backgroundColor: new Cesium.Color(0.0, 0.0, 0.0, 0.0),
            textBaseline: 'middle',
            padding: 10,
          }),
        },
      })
      graphicLayer.addGraphic(primitive)
    }

    //rectangle贴地矩形  3dtiles路面文字
    function addGraphic_03(graphicLayer) {
      var rectanglePrimitive = new mars3d.graphic.RectanglePrimitive({
        name: '路面文字',
        positions: [
          [121.479989, 29.791162],
          [121.480114, 29.791201],
        ],
        style: {
          material: mars3d.MaterialUtil.createMaterial(mars3d.MaterialType.Text, {
            text: '火星路',
            font: '50px 楷体',
            fill: true,
            fillColor: Cesium.Color.DARKGREEN,
            stroke: true,
            strokeWidth: 3,
            strokeColor: Cesium.Color.WHITE,
            backgroundColor: new Cesium.Color(0.0, 0.0, 0.0, 0),
          }),
          rotation: Cesium.Math.toRadians(163),
          stRotation: Cesium.Math.toRadians(163),
          clampToGround: true,
        },
      })
      graphicLayer.addGraphic(rectanglePrimitive)
    }

    function addGraphic_04(graphicLayer) {
      var rectanglePrimitive = new mars3d.graphic.RectanglePrimitive({
        positions: [
          [121.479593, 29.791632],
          [121.480136, 29.79169],
        ],
        style: {
          material: mars3d.MaterialUtil.createMaterial(mars3d.MaterialType.Text, {
            text: 'Mars3D三维地球平台软件',
            font: '50px 楷体',
            fill: true,
            fillColor: new Cesium.Color(1.0, 1.0, 0.0, 1.0),
            stroke: true,
            strokeWidth: 2,
            strokeColor: new Cesium.Color(1.0, 1.0, 1.0, 0.8),
            backgroundColor: new Cesium.Color(0.0, 0.0, 0.0, 0),
          }),
          rotation: Cesium.Math.toRadians(163),
          stRotation: Cesium.Math.toRadians(163),
          clampToGround: true,
        },
      })
      graphicLayer.addGraphic(rectanglePrimitive)
    }
  </script>
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